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Full text of "Speed Math & Bingo Math (1982)(Commodore)"

— 



w 




ffl 



The Friendly Computer 

No accessories required! 
Plugs directly into your VIC 20 




SPEED/BINGO 
MATH 



Action-packed games that buM 
math skills at the same time. 
SPEED/BINGO MATH makes 
learning exciting and fun for 
children ages 4 to 10. Two com- 
pletely d if f ere nt games in one 
cartridge. Ray against the dock 

— ■*— !■■■■■■ air 

iriGfiGS. 



3 



= 1- 



ooooo 



I 



oooeo 



3-2 = 



> 



Cz. commodore 

v COMPUTER 



INSTRUCTIONS FOR USE 



SPEED/BINGO MATH 




Loading the Cartridge and Starting the Game. 

1. Turn your VIC-20 OFF before inserting or removing the 
cartridge. 

2. Insert the cartridge (label side up) into the wide expansion 
port on the back of the computer. 

3. Turn the VIC-20 ON. After a second or two, the opening title 
should appear on the screen. (If the title doesn't appear, turn 
your VIC-20 off then back on). 



Adjusting Screen Position 

Tocenterthe picture use the B and 



keys. Each time you 



press the HI key, the picture will move to the right, and when 



the 891 key is pressed, the picture will move towards the 
bottom of your TV screen. Keep using these two keys until you 
are satisfied the picture is centered within your screen. (NOTE: 
Once the game has begun you can not change the screen 
colors). 

Eliminating Screen Flutter 

On some TV sets with automatic fine tuning your screen may 
"flutter" up and down when using a computer or video game. To 



correct this, hold down the liMiilMl key and hit the HUHR key. 
(NOTE: Doing this with a standard TV set may cause the screen 
to flutter). 

INSTRUCTIONS 

SPEED MATH (HIT the f1 key to start) 

Now you can have hours of fun and build your basic math skills at 
the same time. SPEED MATH gives you mathematical problems in 
addition, subtraction, multiplication and division. Some are hard, 
some are easy. The trick is to solve each problem by filling in the 
blank with the right answer. You have 10 seconds for each problem. 
There are 30 problems per round. Try to beat the clock and get the 
top score of 300 points. You can play SPEED MATH in 5 different 
categories. 

( + ) ADD TYPE: f1 

(-) SUBTRACT TYPE: f3 

(X) MULTIPLY TYPE: f5 

(-) DIVIDE TYPE: f7 

(?) MIXED ( + , -, X, +J TYPE: RETURN 







SCORING 

POINTS SCORE 

Count Down 10 - 1 Points/problem TOTAL 

Have loads of fun with SPEED MATH. Play it yourself and with your 
friends. 

INSTRUCTIONS 

BINGO MATH (HIT the f3 key to start) 

Put your math skills to the ultimate test. BINGO MATH is an action- 
packed Bingo game that asks you to solve math problems and use 
the answers to score BINGO. 

HOW TO PLAY 

1. Look at the math problem(s) at the bottom of the screen. 

2. Find the answer on the Bingo Card. 

3. Use the proper keys to move the * to the right answer. 

4. Hit the SHIFT key on the same side as the letter keys you're 
using. If you get the right answer in 5 seconds (and before the 
other player) the * takes the place of the number in the box. 

5. Get 5 *'s in a row (across, up & down, or diagonally) and BINGO, 
you win! 

Play BINGO MATH against the clock or with your friends. You 
always have 2 players on the screen. 

LEFT PLAYER RIGHT PLAYER 

t t 

W P 

<^A D-+ <-L ;-^ 

* SHIFT Z SHIFT* 

i * , 

STRATEGY HINTS: 

1) Find the answer on the card, then push the keys to move and 
score. 

2) Draw >'s and *'s on stickers and put them over the proper 

keys. 



Printed in Hong Kong 



Qc commodore 



HHSI 




WEED MATH/BINGO MKTH